Alex Sparrow
3D Weapon Team Lead at Riot Games(alex.sparrow.3d@gmail.com)
Singapore, Singapore
Summary
I'm a 3D Artist with 10 years of AAA video game industry experience. I was fortunate to work on series such as Dragon Age, World of Tanks and Call of Duty. I'm a person who never stops learning and developing my professional skillset. I'm in constant research of new technologies and tools that could help me and my team to evolve. I'm open for public talks and presentation of my workflow and tools that I develop.
As a professional with more than 10 years of experience, I could have a wide range of responsibilities:
- 3D Concepting for hard surface models as Weapons and Vehicles
- High to low poly modeling
- PBR Texturing
- Advanced shader setup
- Developing of toolset to improve the workflow of 3D Artists
Skills
3D ModelingDigital SculptingLow-poly ModelingTexturingUV MappingHigh-poly ModelingPBR TexturingTexture Baking
Software proficiency

3ds Max

Blender

Fusion 360

Maya

Photoshop

Substance 3D Painter

Substance 3D Designer

ZBrush

3DCoat

Quixel Suite
Productions
Video Game
Valorant
Year
2020
Role
3D Weapon Team Lead
Company
Riot Games
Video Game
Call of Duty: Vanguard
Year
2021
Role
Expert 3D Artist
Company
Beenox
Video Game
World of Tanks
Year
2014
Role
3D Vehicle Artist
Company
Wargaming
Mobile Game
Heroes of Dragon Age
Year
2013
Role
3D Character artist
Company
Capital Games (Bioware)
Experience
3D Weapon Team Lead at Riot Games
Singapore, SG
I lead a team of Artists to cultivate unique experiences through creative content in Valorant.
Senior 3D Weapon and Vehicle Artist at Beenox
Quebec
3D Vehicle Artist at Wargaming
Minsk, Belarus
August 2014 - November 2016
3D Character Artist at Sperasoft
Saint-Petersburg, Russia